I haven't gotten very far yet, but I really like the game, great concept and execution. One quick note/bug report: it seems like it crashes if you hit K on the start screen
Downloaded the game a while ago. Wanted to try it first before donate, so that is done now. I like the combination of puzzle and platform action genre. It is a bit hard, so I think I would get too frustrated if playing this on real hardware. I played it on the A600GS which lets me save the game state as snapshots at any point, without that I think I'd be to frustrated to continue. Might be my joystick is to sensitive or I'm getting to old for gaming:)
Since I have the snapshots I dont really need those level codes. But I find it a bit odd that the level code is for the same level as you usually have nearly finsihed, instead of getting a level code for the next level at the end of each level.
Other than that the game is very playable and had nice graphics.
The level codes are sometimes hidden at the beginning in the middle or at the end or are easily accessible. If you get a level code for the next level, there is no point in continuing to play the level. The level of difficulty is hard but doable. The number of levels is only 20, so the game is not too long. ;)
Thank you for the donations. This motivates you to plan further projects. :)
Hello. Congratulations on this great game. I love it. I see there’s a label available for printing for the floppy disk, but not the box. The image you have on the website is really cool. Is there any chance you could also make it available for download? Thank you very much and Happy New Year!
I got it going now. I actually had to manually change the control setup to use the keyboard. It was trying to use my gamepad/controller that I had plugged im. I found controller does work after changing some settings... but seems some actions still need to be done on the keyboard.
Thank you for the very good video about Dr. Dangerous. The game should remind you that there weren't always checkpoints. Many games are hard but I never liked that you could die your way through the levels. I kept the levels smaller because otherwise it's very frustrating when you have to start all over again. I don't find the challenge so difficult that you have to throw the joystick directly against the wall like in Rick dangerous. That's why I included the level codes, otherwise the game would be too difficult ;) My latest game will also be without checkpoints, but not quite as difficult. So let me surprise you.
I also have a lot of ideas for other games and not just platformers (my favorite).
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I haven't gotten very far yet, but I really like the game, great concept and execution. One quick note/bug report: it seems like it crashes if you hit K on the start screen
Hey, I hope you don't mind, but I put Dr. Dangerous in the top 100 Amiga homebrew games of all time.
Downloaded the game a while ago. Wanted to try it first before donate, so that is done now. I like the combination of puzzle and platform action genre. It is a bit hard, so I think I would get too frustrated if playing this on real hardware. I played it on the A600GS which lets me save the game state as snapshots at any point, without that I think I'd be to frustrated to continue. Might be my joystick is to sensitive or I'm getting to old for gaming:)
Since I have the snapshots I dont really need those level codes. But I find it a bit odd that the level code is for the same level as you usually have nearly finsihed, instead of getting a level code for the next level at the end of each level.
Other than that the game is very playable and had nice graphics.
The level codes are sometimes hidden at the beginning in the middle or at the end or are easily accessible. If you get a level code for the next level, there is no point in continuing to play the level. The level of difficulty is hard but doable. The number of levels is only 20, so the game is not too long. ;)
Thank you for the donations. This motivates you to plan further projects. :)
Hello. Congratulations on this great game. I love it. I see there’s a label available for printing for the floppy disk, but not the box. The image you have on the website is really cool. Is there any chance you could also make it available for download? Thank you very much and Happy New Year!
I'm still thinking about whether I should make a boxed version. That's why I can't give you a template for the time being.
Oh! That would be great. I would buy a copy without hesitation. Thanks!
Same
Fantastic!!!! I finally have the cover for my floppy
Send a pic I hope it's fit
What are the controls for the windows emulated version?
I dunno what to do to even be able to play the game...
Use the arrow keys to move and ctrl to shoot and jump.
I can't even start the game, let alone control it. I'm just on the main screen and dunno what to do.
strg=fire and start
and arrows for movement
I got it going now. I actually had to manually change the control setup to use the keyboard. It was trying to use my gamepad/controller that I had plugged im. I found controller does work after changing some settings... but seems some actions still need to be done on the keyboard.
Hello! Would it be possible to have a screen of the cover like the one shown in the photo? Obviously for personal copy, only front side.
You mean the picture of the box? You can edit and use it with Photoshop.
Thank you for the very good video about Dr. Dangerous. The game should remind you that there weren't always checkpoints. Many games are hard but I never liked that you could die your way through the levels. I kept the levels smaller because otherwise it's very frustrating when you have to start all over again. I don't find the challenge so difficult that you have to throw the joystick directly against the wall like in Rick dangerous. That's why I included the level codes, otherwise the game would be too difficult ;) My latest game will also be without checkpoints, but not quite as difficult. So let me surprise you.
I also have a lot of ideas for other games and not just platformers (my favorite).